Magnus' Complex

All content rendered in real-time in UE4. All work shown is created by myself.
All content rendered in real-time in UE4. All work shown is created by myself.
All assets were started in Maya then taken to Zbrush for additional detailing if necessary. Materials and textures were created with Substance Painter and Designer.
Fly through captured in engine in UE4.

You may also like

Back to Top